Starfrood
This game is my mildly bent take on the arcade classic Moon Lander. I built it while I was in the Information Technology program at Capilano University, and it was one of my first deep dives into combining programming, motion graphics, vector-based visual design, and sound design.
For a while, this little game took on a life of its own online. I loved getting emails from players around the world.
This project taught me a valuable lesson: people can really tell when you’ve had fun building something.